#ifndef __UNIT_MANAGER_SCENE_H__
#define __UNIT_MANAGER_SCENE_H__
#include "cocos2d.h"
#include "gofgame/common/ui/Container.h"
#include "gofgame/common/ui/Button.h"

USING_NS_CC;
using namespace gofgame::common::ui;

namespace gofgame {
	namespace dungeonkeeper {
		namespace unitmanagerscene {
			class UnitManagerScene : public CCScene{
			public:
				bool init();
				CREATE_FUNC(UnitManagerScene);
			};
		}
	}
}

#endif //__UNIT_MANAGER_SCENE_H__
